Below is the Augur the Romulan Level 34 Battleship. Interceptors are fast agile ships designed to rely on agility to mitigate damage. They rely on of energy weapons to do their damage. Star Trek: Fleet Command is a free-roaming multiplayer online strategy game that lets you explore the vastness of space aboard your very own starship. The details of crew synergy will be discussed fully in another guide, but for now, just know that if you're going out raiding and pillaging, you'll definitely want to make sure and have appropriate crew slotted. Below is the B'Rel the Klingon Level 32 Explorer. A popular Officers' Guide by Capt Epictetus Other LInks: An … They also belong to one of the three classes and a certain group (like Star Fleet Academy for example). Warriors are strong against rangers. Star Trek Fleet Command guide and tips: – This Star Trek Fleet Command … Remember the combat triangle. There is a cap to the amount of damage that can be mitigated but we will get into that in more depth in the advanced guide. There are 4 main types of ships in the game we will cover each of them as part of this section. From the screen shot below you can see its charge time is 1 which means it will fire in the first round. For more information on individual ships see the TODO Ships section. The new user gets a sequence of missions with some choices, but generally a fairly similar list of missions. You can see these stats about a ships guns from the upgrade menu while its docked in your station. 1.2. This agency was one of the oldest with its origins dating back to the United Earth Starfleet. First, when picking a fight, pay close attention to the strength of the ship you're going to hit by single-tapping it and checking out the stats (1). DISCLAIMER:The information provided on this website has been collated from a number of sources and is intended for use by affiliated players, members and/or other fans of the games described here. Star Trek: Starfleet Command puts you in the captain’s chair for an amazing real-time space combat experience. The crew of your starships in STFC don't bring a host new offensive capabilities to the fight. There is no ground combat at all. This means the gun will fire 1 shot in every round starting with round 1. ‎Welcome to the Final Frontier! Below is the USS Saladin the Federation Level 28 Interceptor. If the green arrow is on your side of the screen, that means you've got the ship class right for the fight. All combat in the game is starship based. Secondly, make sure that you're fighting a ship that's on the correct end of the Damage Triangle, which we'll explain below. While there are technically 4 ship types in STFC, the three that we'll be focusing on in this article however are; Explorers, Interceptors and Battleships. Lets use the Saladin as an example it has two guns, the first or the "Big" gun is a big Kinetic weapon (The game has it mislabeled). Initially, Star Trek Fleet Command had many of its best ships faction-locked, which meant that for most of the strongest units, it was necessary to farm reputation with the faction … For instance, Uhura's Captain Manoeuvre will decrease the enemy's overall damage by a considerable percentage. While attacking might be easy, winning the fight however takes a bit of preparation and understanding of how the combat system works. Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. Phat Lootz! Learn more. (See below.) The blue is your shields and the white is your hull health. These ships rely on large amounts of health to mitigate damage. Of that 6,208 damage is mitigated (wiped away) which is about 59%. All ships are yet to be finalized of course, interested? This page will be updated with more information. Destroy Urkwen's ship… I think the triangle is based on armor piercing vs armor (interceptors vs battleship), shield pierce vs shield deflection (battleships vs explorers), and accuracy vs. dodge (explorers vs interceptor). Below is the ECS Horizon the common level 26 Survey. The 3rd and final place damage goes during combat is Hull. Battleships are ships designed to rely on armor to mitigate damage. This is a introduction to the combat mechanics of Star Trek Fleet command. … Save the prospectors from Nausicaan pirates. The agency was located at Fleet Operations Center in San Francisco, Earth, Sol Sector. Entering into combat with another ship couldn't be easier; simply double-tap the ship you want to attack, or single-click and choose the 'attack' button. In the screenie below, you can see that Cadet Kirk gives a 20% buff to Attack, Defence and Health (5) for all officers in bridge slots. 3456 damage goes to the shields (80%) and 864 damage goes to the hull (20%). They generally rely on kinetic weapons to do their damage and pack a quick big punch preferring short fights vs longer drawn out fights. Tapping on any of the abilities will give you more details on what that ability does and when its triggered. A basic guide to how game combat mechanics work in Star Trek Fleet Command. This is crucial to keep in mind when picking fights, as the damage increase is sufficient enough to give you a distinct advantage against ships considerably stronger than yours. Welcome to the Galaxy... and enjoy it while you can. While combat in an MMO isn't always the main attraction, the combat system in STFC is a refreshing mixture of complexity and brevity, with battles being quick but requiring a fairly good bit of forward planning in order to not get your starship handed to back to you in bits. Energy weapons are smaller weapons that fire more frequently. In the 2260s of the alternate reality, information on this agency was located in the Federation database. Their armours deflect the projectiles used by rangers. And finally, if you're heading into a particularly tough fight, make sure that your ship is fully repaired and your hull is at max health. Battles happen in real … The remaining 31% goes to the shields and hull (4320 damage). At the top of the screen where it lists the strength of both ships, you should notice a green-up arrow and a red down-arrow. This new Scopely game will have you battling against … So check those stats for your miner and you can approximate where in the combat triangle your miner … Released on mobile devices last year, Star Trek Fleet Command has proven pretty popular. They are favored on Explorers. Each of these ship classes have an advantage over another ship class and a weakness to the other. Any copyright or IP enquiries may be directed to [email protected] The upcoming advanced guide will go into more detail about the underlying math behind a lot of the abilities. If you fly a Battleship (Kumari, Bortas etc..) choose to fight Explorers. There are 3 aspects that impact a firing pattern Charge Time, Recharge Time and Shots. Once you start combat, you can only watch: There are no skill buttons to press. If you see a grey equals sign on both, that means you're fighting a ship of the same class and so no bonus or nerfs are in play. While you’re free to decide exactly what route in the galaxy you wish to go, we recommend starting with The … If not, that's OK, you can still win the fight, just make sure that the strength levels are fairly closely matched (or even better, yours is greater). This means the Saladin fires this gun in Rounds 1, 4, 7 and so on. If your strength is a lot lower than theirs, the chances of winning the fight are drastically reduced. It will give you valuable information about how your ship will fare in the coming battle, as well as give you a quick at-a-glance reference as to where your ship stacks up in the Damage Triangle (7). You have the conn! Players can explore star … Mistaken Identity - Defend a helpless ship against Nausicaan attackers. NOTE: Authentication key only required for 2FA. Summon your skills in strategy, combat, diplomacy, and leadership to master the dangerous universe of Star Trek Fleet Command. star trek ™ fleet command role-play and strategize with an entire galaxy of characters and ships Summon your skills in strategy, combat, diplomacy, and leadership to master the adventurous universe of Star Trek™ Fleet Command, the free to play mobile game.. Jordan Weisman of FASA sought out one of the biggest licenses in the space adventure genre - Star Trek - and received it in 1982.: 120 Weisman and L. Ross Babcock III looked out-of-house for a Star Trek design team. You can also see whether or not your ship will be at advantage or disadvantage in the scan screen. Scan first, THEN lock phasers. Pledge your allegiance to the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Hydran Kingdom, the Gorn Confederation or the Lyran Star … Where copyrighted materials may be used however, all rights to those copyrighted materials are reserved by the relevant copyright holders. A lot of other games give you abilities which you can call on to help level the playing field. We will go over each type in a little more detail. Over the next several months FASA rejected four different designs for the game, largely because they all focused too much on combat… If you fly a Explorer (Vahklas, Mayflower, Centurion etc...) choose to fight … After the guided sequence of tutorial missions, Scotty hands over guidance to artificial intelligence that he helped create. 1. for stats on individual Ships see The Kapt Kaos Guide Finally, a starship combat game worthy of the name Star Trek. If we remember back to the Combat Mechanics guide we have the Combat Triangle so the hostiles you choose to fight should be dependent on your ship. Recharge Time: The amount of time before the weapon fires again. Enter a … Each battle lasts 5-10 seconds on average, and the ship with the higher combat power wins the battle. Explorers are ships designed to rely on their shields to mitigate damage. Kinetic weapons are thought of as big impact weapons. While the Shields are active 20% of the damage not mitigated goes to the Hull, when the Shields go down 100% of the damage is applied to the Hull. Also see the Faction Reputation page or jump to the Faction Ships section. You are now being logged in using your Facebook credentials, Survivors get Pickled in the latest update to TWD: Our World, Heists, Hostiles & a Ship Named Stella come to Star Trek Fleet Command, Surviving the Reservoir Raid in State of Survival - a newbie's tale, Gargantuan Gardeners and Flower-picking Fighters come to State of Survival this Mother’s Day. Mitigation still reduces the overall amount of damage but all damage not mitigated is applied to the hull. Previously, combat … Answered. Still, we definitely think it's worthwhile mentioning here if for no other reason than its a good habit to get establish before attacking. The counters to mitigation Shield Penetration, Armor Penetration and Accuracy which will reduce the amount of damage that is mitigated. The guide breaks down damage types, how it applies and mitigation. Here’s what the best faction is in Star Trek Fleet Command. Starfleet Tactical (or Starfleet Tactical Command) was an agency within Starfleet Command. The only place to repair the hull is at the station as it does not have a passive regeneration like the shields. The single source for all your Star Trek Fleet Command needs! Parsteel ×75 1.1. Always. They do however provide significant buffs to your starship's existing attack and defence if they're slotted correctly. Join the battle in this action-packed game starring the movie cast of Star Trek & more! Each of your crew is a member of a specific synergy group, some of which are focused on combat. Its also recommended to go into the other guides especially the Officers and Ship Crewing guides. So while it may not seem like a big deal as you're trundling around at the lower levels, we would respectfully disagree. These ships favor long fights and their massive amounts of hitpoints. Any let's face it, who doesn't like pwn'ing bad guys for tasty loot boxes! To see what abilities are active with your currently crew, they will be listed in with the stats on the right-hand side of the screen (4). This site is run by fans and is not affiliated with any game developers or publishers. As you can see below its charge time is 1, its recharge time is 1 and its shots are 1. In our example above, you can see Kirk gives a nice little bonus to overall weapon damage for your ship. By using our website you agree to our use of Cookies. This is where Dodge, Shield Deflection and Armor come into play to increase the amount of damage that is mitigated. All combat within the game involves ships in some fashion or another. Each of these are part of the Time Before synergy group and so slotting them as your primary 3 bridge crew will give you added bonuses to both damage and survivability by way of buffing the Captain Manoeuvre. (Star Trek … 1. Based on strategy, it is … It works like this: Battleships do increased damage against Explorers, Explorers do increased damage against Interceptors who in turn do increased damage against Battleships. Battleships have an advantage over Explorers, Explorers have an Advantage over Interceptors. There are however a few things that you can do to give you a leg up. As Illustrated in this image 100% of the damage is broken down into these 3 categories. And finally, it is worth noting that slotting bridge crew of different department types (Command, Science & Engineering) in your 3 main bridge slots will increase the overall buffs and that crew slotted in the bottom slots simply give you a bonus to Attack, Defence and Health, but do not give you any additional abilities. … Each of these ship classes have an advantage over another ship class and a weakness to the other. Assemble your crew and ready your ships for the biggest strategy game on mobile. Understanding how the weapons fire and maximizing the effect is critical aspect when picking the crew of your ship. Shots: The number of shots the weapon fires. All damage that is not mitigated falls to the shields and hull. Information on the loot you'll gain from attacking this ship is also displayed (8). The Shields absorb 80% of the damage as long as they have not reached 0. All combat … One of the first things you should be figuring out in Star Trek Fleet command is the Combat Triangle. This is expressed in the Damage Triangle, which can be viewed at any time by selecting a hostile ship and clicking the ship type icon in the lower left-hand corner of that ship's stats window (1). Join and Edit. Individual ships have their own page with detailed information. These are the ships that you'll fly when you're initiating any type of combat, and each one has strengths and weaknesses against the others. Each ship in the game has something called a "Firing Pattern", this is the order and frequency in which the weapons of that ship fire. Battleships … The battle triangle applies to the 3 main combat classes (Interceptors, Explorers, Battleships) so we will be ignoring the Survey ships for now. Star Trek Fleet Command has a very interesting introduction, composed of several missions, through which it familiarizes new players with basic game mechanics and controls. Shields will regenerate outside of combat on their own over time and there are Officers (Spock w Moral) and Ship abilities (Enterprise) which can regenerate shields during combat. Star Trek Fleet Command Joyride Launch Trailer You have the conn! Its recharge time is 3 which means it takes 3 rounds to recharge before firing again. If shields have reached 0 all damage will go to the hull. See the Officer/Crew Page to help sort the best Crew for Mining and General. Mitigation is damage that is wiped off the board and disappears into thin air. Not too shabby. Where possible and necessary, accreditation is given to the originating author and we strive to only use content which has been published under the Creative Commons Attribution-Share Alike Unported license. Defeated ships have a chance to drop a loot box which can contain really handy stuff like Speedups (1 to 5 min), Crew XP, Ship Parts and a number of other tasty goodies (and thanks to ɃHŎĐȊ#7615 from the STFC Discord server for the tasty info). The first image shows the ship getting hit by 10,528 damage. And here we are, the main reason for going out there and testing your ship in battle. So the Phindra’s advantage over Battleships … Summon your skills in strategy, combat, diplomacy, and leadership to master the dangerous universe of Star Trek Fleet Command. The image below showcases the damage being applied when the shields are depleted (0). When the Hull reaches 0 the ship is destroyed. Looking at the icon of your ship at the bottom of the screen, you'll see a blue bar and a white bar (2). There are several officers who take advantage kinetic weapons. Plus, as you get and rank up more crew, you will find some that give you a buff to scan. It is extremely important to r… Become a Star Trek Fleet Command power player. Definitions for RoE, OPC, UPC, Zero-Node, Z-Node, RSS, PvP, … You have the conn! Choosing an optimal group of officers is one of the most important aspects of Star Trek Fleet command that can give you an advantage against other players. Not so much with STFC . When a ship or station is struck in combat by a weapon there are 3 areas the damage fall into, Mitigation, Shields and Hull. Failing to heed any of the above three cardinal rules will mean spending considerable time and resources in drydock while the boffins and engineers try to put the pieces of your ship back together. 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